Obscuria Collection


Obscuria Collection is primarily the work of a single developer – Obscuria. It represents a unified ecosystem of Minecraft projects focused on atmosphere, presentation quality, and mechanically interesting systems. Each mod is built with long-term support in mind, clean architecture, and cross-loader compatibility.

Alongside solo development, the Collection also includes selected collaboration projects under a structured creative format described below.

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All Projects

Main gameplay-focused projects of the Obscuria Collection, from dark fantasy adventures to immersive world expansions and visual improvements.

NameSummary
AquamiraeShip graveyard with terrible deep sea creatures.
Loot JournalSmoothly animated item pick-up notifications!
Obscure TooltipsStylized tooltips with beautiful effects and smooth animations!
Pillager CaravansAdds roaming pillager caravans with biome-themed loot and guarded convoys!
AccentsAdds dyeable style accents with subtle gameplay bonuses!
MaestroReimagine vanilla music with smooth, reactive orchestration!
HealightAdds a green glow when entities heal for clearer feedback.

In-development projects available in early access. Experimental systems, evolving mechanics, and large-scale ideas currently taking shape.

NameSummary
Ars ElixirumUltimate extension of potion crafting, applications, and diversity!
ArchogenumA technomagical genetics mod where your body becomes your build.

Technical foundations powering the Obscuria ecosystem, shared frameworks and developer tools used across multiple projects.

NameSummary
FragmentumThe lightweight framework for the Obscuria Collection cross-platform mods.
Obscure APIAuxiliary library (for early Obscuria Collection mods).

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Collaboration

While most projects in the Obscuria Collection are developed independently, a dedicated collaboration format exists: one project – one artist. Each collaboration is structured as a close creative partnership where I fully manage the codebase, architecture, multi-version support, and cross-loader maintenance, while the artist owns the complete visual direction and asset production. Revenue is shared 50/50, and the project is treated as a long-term supported release.

This format applies both to new concepts developed together and to existing mods that fit the ecosystem. In the latter case, I can take over active development, technical maintenance, and future updates, while the original author retains creative credit and receives 50% revenue share.

If you are a skilled artist with a strong visual identity – or a mod author interested in long-term structured support – feel free to reach out.