Obscuria Collection
Obscuria Collection is primarily the work of a single developer – Obscuria. It represents a unified ecosystem of Minecraft projects focused on atmosphere, presentation quality, and mechanically interesting systems. Each mod is built with long-term support in mind, clean architecture, and cross-loader compatibility.
Alongside solo development, the Collection also includes selected collaboration projects under a structured creative format described below.
All Projects
Main gameplay-focused projects of the Obscuria Collection, from dark fantasy adventures to immersive world expansions and visual improvements.
| Name | Summary | |
|---|---|---|
| Aquamirae | Ship graveyard with terrible deep sea creatures. | |
| Loot Journal | Smoothly animated item pick-up notifications! | |
![]() | Obscure Tooltips | Stylized tooltips with beautiful effects and smooth animations! |
![]() | Pillager Caravans | Adds roaming pillager caravans with biome-themed loot and guarded convoys! |
![]() | Accents | Adds dyeable style accents with subtle gameplay bonuses! |
| Maestro | Reimagine vanilla music with smooth, reactive orchestration! | |
| Healight | Adds a green glow when entities heal for clearer feedback. |
In-development projects available in early access. Experimental systems, evolving mechanics, and large-scale ideas currently taking shape.
| Name | Summary | |
|---|---|---|
| Ars Elixirum | Ultimate extension of potion crafting, applications, and diversity! | |
| Archogenum | A technomagical genetics mod where your body becomes your build. |
Technical foundations powering the Obscuria ecosystem, shared frameworks and developer tools used across multiple projects.
| Name | Summary | |
|---|---|---|
![]() | Fragmentum | The lightweight framework for the Obscuria Collection cross-platform mods. |
| Obscure API | Auxiliary library (for early Obscuria Collection mods). |
Collaboration
While most projects in the Obscuria Collection are developed independently, a dedicated collaboration format exists: one project – one artist. Each collaboration is structured as a close creative partnership where I fully manage the codebase, architecture, multi-version support, and cross-loader maintenance, while the artist owns the complete visual direction and asset production. Revenue is shared 50/50, and the project is treated as a long-term supported release.
This format applies both to new concepts developed together and to existing mods that fit the ecosystem. In the latter case, I can take over active development, technical maintenance, and future updates, while the original author retains creative credit and receives 50% revenue share.
If you are a skilled artist with a strong visual identity – or a mod author interested in long-term structured support – feel free to reach out.




